Well, man its been a month already, what a short April. Well its been quite busy here, CSPromod is starting to roll again and the Orange box port is coming steady, as well as animations. Be sure to check cspromod.com soon for some news.
On an old engine front, ESEA has been pressuring me to fix de_lite for CS1.6 for a while. There was a major HLTV bug and that has now been resolved. ESEA also put a panel together to better decide on what changes should be done to de_lite. So I’ve gone through and have made the necessary adjustments. It is being tested and will be released soon after that. I know changing the map twice like this is annoying to some, but this revision is about the best of both prior version, and should be much more balanced.
Now back to the source engine, and the port of de_lite to CS:S and CSPromod. I’ve got some fresh screens as well as some info of esea backing the port as well.
Here’s some pics;