Summary
I’m currently working as an Associate Level Design Director at Ubisoft Toronto on Far Cry 6. Prior to being a director, I was leading a team dedicated to Far Cry 6 Outposts. My previous title contributions include Far Cry 5, Far Cry Primal, Warframe, Halo 4 DLC, and Star Trek.
My interests going forward are to build and maintain strong, passionate teams built on agency and autonomy. Games are meant to be fun to build and play.
Skills
Productions
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Video GameFar Cry 6
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Year2021
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RoleAssociate Level Design Director / Team Lead Level Designer
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CompanyUbisoft Toronto
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Video GameFar Cry 5
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Year2018
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RoleLevel Designer
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CompanyUbisoft Toronto
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Video GameFar Cry Primal
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Year2016
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RoleLevel Designer
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CompanyUbisoft Toronto
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Video GameWarframe
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Year2013
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RoleLevel Designer
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CompanyDigital Extremes
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Video GameHalo 4 – Crimson Map Pack / Spartan Ops DLC
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Year2012
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RoleLevel Designer
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CompanyDigital Extremes
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Video GameStar Trek
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Year2013
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RoleLevel Designer
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CompanyDigital Extremes
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Experience
- Associate Level Design Director at Ubisoft TorontoJuly 2020 – Present
- Team Lead Level Designer at Ubisoft TorontoJanuary 2018 – July 2020
- Level Designer at Ubisoft TorontoFebruary 2015 – January 2018
- Level Designer at Digital ExtremesNovember 2010 – February 2015
- Level Designer/Artist at CSPromodMarch 2007 – June 2011