Thursday, February 25th, 2010
Well, I’ve started on porting de_lite to the source engine. Some people aren’t to familiar with this map, but if you have been playing esports counter-strike 1.6, ESEA helped release the map. The map had a mediocre acceptance, but like all new maps it just needs play time. The map is also on a game that is fairly dead on a mapping basis, so with having more knowledge of source editing I give you some new screens!
Sunday, February 14th, 2010
Well, I finally pushed it out the door. If you have Day of Defeat: Source try it out and give me some feedback, it still has some ways to go as far as optimizing it. Check out some pictures off of the portfolio part of the site, link.