Archive for the ‘Games’ Category

More Arbalet Map Progress

Tuesday, June 22nd, 2010

So here’s some more pictures of the map progression. I hope to have a scrim ready map by the end of the week. and to work out as many bugs as possible before submission.

Posted in CS1.6, Games | No Comments »

Arbalet Map Contest Progress

Tuesday, June 15th, 2010

In case you haven’t heard, the Arbalet Cup organization is hosting a mapping contest for their upcoming e-sports tournaments. With this, they announce a $5000 purse. $3k for 1st place, and $2k for 2nd. What they wanted to see as far as theme was vague but leaning towards de_inferno. (cpl_strike, cpl_fire as well)

So I decided to throw my hat into the ring for a chance at this. Since coming off de_lite, my old hammer days I thought were numbered but with the resurgence in 1.6 becoming strong I thought I should stick around for at least this map. And from this I’ve had a lot more questions regarding a 1.6 port of de_season. Which I will say is in production, and will come after the Arbalet Mapping Contest. Now I’ll cut to the chase and show some WIP pictures. The drawn layout has changed slightly*

Posted in CS1.6, Games | No Comments »

Release of de_greene

Wednesday, June 2nd, 2010

Hey guys, well time for another map dump. I helped create this new Counter-Strike: Source map, I took over the reigns after being asked to finish it. It was 2 years in the making prior to my coming and I felt it needed to be given justice. Anyways, the original creators are Joey “lasrever” Greene and Dnvcross.

Download : http://tedmcilwain.com/maps/css/de_greene.zip

Posted in CSS, Games | No Comments »