Archive for March, 2010

Lite Progress cont.

Saturday, March 27th, 2010

Back to lite and some progress on the front. Here’s some screen shots of that and how its coming together on a engine that allows for much more creativity and imagination gldsrc lacks.

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Weekend update!

Sunday, March 21st, 2010

Sorry for the slow updates, i know you guys are wanting some major updates. But I’ve been busy reloading my portfolio as you can probably tell ;p. Anyways I’m almost done this process and hopefully back for lite and the CSP animations. In the mean time check out the video fly through of one of my dods maps I made today.

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small lite update +

Thursday, March 4th, 2010

Some csp_lite updates…
Small update for those who are following. As you may or may not notice this building has a custom texture, it’s not done but that will be the general feel of the building. Behind it I am thinking of a rail yard with some boxcars and whatnot. It generally goes well with the theme.

CSP update…
Working with Mazzer on getting more animations done, more of a fill until they can be tweaked later. Ben is steady with the OB port and should be giving us a build to test animations with very soon. We want to use the OB animation code so we can get on our way faster, instead of back peddling later :)

And here’s some pics of the building noted above…

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